Russell is an avid gamer who turned that passion into a career in game development to create unique experiences in virtual space. He’s been specializing in VR for the last three years.
By integrating his background in marketing with developer insights, he is excited to enable other creators to take their projects to new heights with cutting-edge Unity features. Past projects include implementing rehabilitation tasks in VR for healthcare, game design and character animation in AI, non-traditional control schemes like eye tracking, navigation in Unity for accessibility, and integrating external hardware like the Myo armband into a gesture-based wizard spellcasting game.